Hi,I'mVinuandIlovefiguringthingsout!

Date

Feb 4, 2026

You know, I often find myself thinking about how lucky it is that there's even life on this little rock floating in space. Not only are we here, we're moving, changing, interacting, growing, evolving. And for as long as people have been around, they've always tried to make things better, safer, more comfortable, easier to understand, more accessible, enjoyable. If Design isn't the pursuit of those same primitive goals, what else is it?

And see, that's the thing. For as long as I can remember, I have always believed that the compass that points towards good design comes from this intuitive, human place. Yes, along the way I got a degree, learnt all about behavior, psychology, and patterns, became a researcher who really squeezed out all the numbers you can from things to learn about them. And learning about things is the best way to understand them. This definitely has made me better designer.

When you start making things, it is the most natural question to ask yourself, who am I making this for? Now the horizon becomes learning everything about who is using what you're making. Learning about people is the best way to understand them. And that is where I find "design happening", at the intersection of wanting to build things people will use and understanding how and why people use things.

I design products that make complex systems feel clear and humane. I care deeply about craft, accessibility, and using research to cut through ambiguity. I’m most effective when shaping strategy, challenging assumptions, and helping teams build things that earn user trust.

I strive to make design inclusive by centralizing people of all abilities, backgrounds, and perspectives. If we aren’t intentionally inclusive, we risk being unintentionally exclusive.

You know, I often find myself thinking about how lucky it is that there's even life on this little rock floating in space. Not only are we here, we're moving, changing, interacting, growing, evolving. And for as long as people have been around, they've always tried to make things better, safer, more comfortable, easier to understand, more accessible, enjoyable. If Design isn't the pursuit of those same primitive goals, what else is it?

And see, that's the thing. For as long as I can remember, I have always believed that the compass that points towards good design comes from this intuitive, human place. Yes, along the way I got a degree, learnt all about behavior, psychology, and patterns, became a researcher who really squeezed out all the numbers you can from things to learn about them. And learning about things is the best way to understand them. This definitely has made me better designer.

When you start making things, it is the most natural question to ask yourself, who am I making this for? Now the horizon becomes learning everything about who is using what you're making. Learning about people is the best way to understand them. And that is where I find "design happening", at the intersection of wanting to build things people will use and understanding how and why people use things.

I design products that make complex systems feel clear and humane. I care deeply about craft, accessibility, and using research to cut through ambiguity. I’m most effective when shaping strategy, challenging assumptions, and helping teams build things that earn user trust.

I strive to make design inclusive by centralizing people of all abilities, backgrounds, and perspectives. If we aren’t intentionally inclusive, we risk being unintentionally exclusive.

Career overview

Designer with 6 years in interaction and visual design, research and strategy, information design, and consulting. Solves complex design challenges and delivers outstanding customer experiences using a human-centered design approach. Collaborates with teams to transform ideas into experiences using understanding, improvisation, and enthusiasm.

Designer with 6 years in interaction and visual design, research and strategy, information design, and consulting. Solves complex design challenges and delivers outstanding customer experiences using a human-centered design approach. Collaborates with teams to transform ideas into experiences using understanding, improvisation, and enthusiasm.

Experience

Experience

Experience

Lead Product Designer

Lead Product Designer

Lead Product Designer

Foureyes Inc

Foureyes Inc

Foureyes Inc

Jun 2022 - Jun 2025

Jun 2022 - Jun 2025

Jun 2022 - Jun 2025

UX Design Lead - Loyalty

UX Design Lead - Loyalty

UX Design Lead - Loyalty

Columbia Sportswear

Columbia Sportswear

Columbia Sportswear

Jun 2021 - Jun 2022

Jun 2021 - Jun 2022

Jun 2021 - Jun 2022

User Experience Designer

User Experience Designer

User Experience Designer

NWEA

NWEA

NWEA

Jan 2020 - Jun 2021

Jan 2020 - Jun 2021

Jan 2020 - Jun 2021

User Experience Researcher

User Experience Researcher

User Experience Researcher

Intel

Intel

Intel

Aug 2019 - Oct 2019

Aug 2019 - Oct 2019

Aug 2019 - Oct 2019

Case studies and stories from my career: